A bit about me

I figured that if I was going to make a blog, and attempt to have any sort of reasonable discussions here (see, this is an assumption that eventually I’ll get readers, har har!) that you might need to know a bit about me, and what I expect from this blog.

First of all, I am indeed a woman.  I’m 25 now, which means I’ve had a bit of life experience, but I’m still terribly inexperienced in other areas.  My point of view is somewhat privileged, as I am a white, middle-class person.  I take a highly feminist stance on most issues, and although I do my best to write and analyze ‘fairly’,  I have to remember to check myself every once in awhile for my privilege and biases.

That being said, I have a little experience with a lot of different subjects that I would like to incorporate into my blog (let’s hear it for all the jack-of-all-trades people out there!).  I have been a creative individual my whole life; I used to draw, write, compose music, design games, do stop-motion films, and as soon as I discovered the internet, I took on designing webpages, writing anime and video game reviews, and doing a webcomic with my sister. (You probably never heard of it, but Shonen Chikara will return someday. Promise.)  I studied languages and foreign cultures, which I discovered intersected with my interest in games very well.  After completing an undergrad degree in 2007, I moved to Washington, D.C. to pursue a Master’s in Language and Communication at Georgetown University.  This was one of the best and worst years of my entire life.

Firstly, I discovered I enjoyed writing about games.  I played World of Warcraft in ANY of the downtime I had from classes, which resulted in me having three level 70 characters (Burning Crusade, yeah!) despite the 13 hours a day I was spending doing school-related things.  I tried to incorporate nerdy issues into my papers, because technology and language, as I’d discovered, were highly intersectional, and they were relatively new and therefore untapped resources for a budding young linguist to bury herself in.

Secondly, I discovered that not only language within the gaming community, but other online communities as well, was beginning to change.  Patterns of discourse veered from the traditional mimicry of spoken language, to shortened forms of words (mostly seen in texting or in chatrooms/messenger programs) and even to syntax variation within certain circles.  The tl;dr of it?  Language was changing and evolving before my very eyes, and it was something I wanted very much to study.

Finally, as a woman who is very interested in gaming, graphics, technology, language, and other nerdy fare, I’ve experienced more than my fair share of sexism.  I want a safe platform to discuss women and girls in video games, and women and girls who play video games.  This is not commensurate with excluding men from discussing these issues, but I would like to say first and foremost that I will not tolerate any trolling, woman-bashing, or basic thread derailing. I am the only judge of what is, or is not considered to be any of the aforementioned taboos, so honestly, I don’t give a shit if you don’t agree with my calls.  Also, I expect that if you have any criticism, you can keep it constructive and not destructive.  I welcome debate, as long as it doesn’t get too heated.

So, this blog will be an exploration.  I want it to be open to non-linguists and linguists alike, and to all genders.  I look forward to sharing with you!